—— 之绘ART 一站式数字艺术云端学院 ——
(欲获取完整资源包,留意文末提示)
今天是11月26日,满打满算PS5也发售接近两周,不知道各位小伙伴有谁入手了的?
而随着PS5首发的游戏阵容里,《恶魔之魂 重制版》绝对是不能被忽视的存在,这个From Software 旗下“魂系列”起源之作,作为上时代的口碑游戏在次世代画面加持下的震撼表现到底如何,相信很多人都想在其中“受苦”一番。
可惜的是PS5出货量是真的令人抓急,在一台PS5被黄牛炒到8000元还很难买到的现在,大部分小伙伴恐怕还要等一段时间才能体验到这款游戏的魅力。
但不要紧,作为CG艺术从业者的我们,核心关注点还是在游戏美术上,而就在昨天凌晨,《恶魔之魂 重制版》的制作方之一Bluepoint Games在A站上公开了本游戏的大量游戏美术设定,内容囊括了大部分的角色、怪物、场景、动效等概念设计,苦等游戏的CG美术人们至少可以先看看设定集解馋了。
对于本作在市场上的积极反响,游戏的艺术总监Mark Skelton直言:被震撼到了。他表示把经典老游戏进行重制本来就很困难,这不是简单的高清重置,所有的游戏资产和素材几乎需要重新制作,使用新技术,同时却又要在此之上保留原作的原汁原味,确保玩家们玩到游戏确实感受到:这确确实实就是重制版的《恶魔之魂》,而不是变了味儿。因此在重制过程中,制作组非常仔细地理解剖析原作的核心玩法和世界观,确保重制版与原作相符的同时,仍将一些新的元素和技术融入其中,达致平衡,希望玩家能欣赏和享受这种平衡。
现在这个时间点,从玩家反响来看,他们的辛苦和努力确实没有白费。
那么事不宜迟,我们赶紧来感受下《恶魔之魂 重制版》的美术设定,有老玩家的话不妨看看哪些地方相比原作有何改进。
《恶魔之魂 重制版》设定集
- 角色设定 -
- 场景设定 -
- 怪物设定 -
- 道具设定 -
文章的最后
附上官方公布的美术人员制作名单
感谢这些CG艺术家的付出
为全球玩家带来如此“受苦”的游戏作品
但雕爷特别鸣谢:宫崎英高
谢谢你
当年玩《血源诅咒》时换了个新手柄
少不了您老的功劳
Concept Artists
Adam Rehmann – Concept Artist
Alex Dinulescu – Remote Concept Artist
Alex Lazar – Remote Concept Artist
Benjamin Parker – Remote Concept Artist
Daniel Jimenez Villalba – Remote Concept Artist
Darius Kalinauskas – Remote Concept Artist
Hakob Minasian – Remote Concept Artist
Jose Parodi – Remote Concept Artist
Juan Pablo Roldan – Remote Concept Artist
Kezrek Laczin – Remote Concept Artist
Masahiro Sawada – Remote Concept Artist
Muhammad Firdaus – Remote Concept Artist
Pavel Goloviy – Remote Concept Artist
Environment Artists
Christian de los Santos – Lead Environment Artist
Jarrod Hollar – Senior Environment Artist
Justin Wagner – Environment/Lead Material Artist
Alexis Boyer – Environment Artist
Audrey Born – Environment Artist
Ben House – Environment Technical Artist
Collin Wagner – Environment Artist
David Nolan – Environment Artist
Jared Brooks – Environment Artist
Katie Houston – Environment Artist
Matthew Via – Environment Artist
Patrick Sullivan – Environment Artist
Peter Rybkin – Environment Artist
Rebecca Migl – Environment Artist
Ryne Shearin – Environment Artist
Sandra Zwetzig – Environment Artist
Seth Baldwin – Environment Artist
Sterling Brucks – Environment Artist
Troy Mishler – Environment Artist
Urban McLafferty – Environment Artist
Willow Hermoso – Environment Artist
Arvin Villapando – Material Technical Artist
Collin Harris – Environment Technical Artist
Character Artists
Bob Wallace – Lead Character Artist
Alvaro Buendia – Character Artist
Brian King – Character Artist
Dane Brennand – Remote Character Artist
Isaac Oster – Character Technical Artist
Justin Dewey – Character Artist
Ryan Todd – Character Artist
Tony Mann – Technical Character Artist
VFX Artists
James “Mesty” Mestemaker – Lead VFX Artist
Dallas Glowka – VFX Artist
Dane Shannon-Sparks – VFX Artist
Sean Lantis – VFX Artist
Lighting Artists
Michael Kahn-Rose – Lead Lighting Artist
Myriah Higgins – Lighting Artist
Prop Artists
Bri Gibson – Prop Artist
Eric Harianto – Prop Artist
Musaab Shukri – Remote Prop Artist
Ramond Torres – Prop Artist
Taylor Cross – Remote Prop Artist
雕爷翻墙收集不容易呢
记得点赞、在看、转发三连啊!
本文受体量所限,只看到一部分设定
欲下载完整设定资源包
请按文末提示获取
微信公众号“之绘ART”
(vx:diyueart)
【在“之绘ART”公众号菜单输入】
获取本期资源
如果文章对你有用,就关注一下吧~
声明 本文所有图片素材均源于网络,之绘ART搜集整理。所有作品版权归原作者所有,仅提供交流,不作商业用途,如有侵权请告知,侵删。